Zynga to lay off 520 employees, shut down LA, New York, and Dallas offices

Zynga suffers massive layoffs

Social gaming giant Zynga is set to lay off 18 percent of its staff — approximately 520 employees — in addition to closing down its Los Angeles, New York, and Dallas studios as an attempt to restructure towards mobile and reduce costs.

The report, coming initially from All Things D, brought Zynga’s trading on the NASDAQ stock market to a halt prior to the announcement. Since trading has resumed, Barron’s has reported that the company’s stock has dropped 12 percent to $3.01 per share.

Zynga has also revealed that the company is expecting a net loss of between $28.5 million and $39 million this quarter. The cuts are intended to save Zynga “an estimated $70 million to $80 million,” are happening “across all functions,” and will be “substantially complete by August 2013,” according to the company.

A post on Twitter from one Zynga senior UI designer has stated that a total of 55 employees have been let go from that particular office. A source has since told Polygon that the LA studio’s official closure date will be June 17.

Back in February, Zynga had shut down its Baltimore studio and consolidated other locations in a similar effort. This included merging its Austin and McKinney-based offices into the Dallas studio and centralizing all of its New York locations. This was after the company shut down its Japan studio, which followed the closures of its Boston and UK offices.

Zynga CEO and founder Mark Pincus has allowed the company to release a memo, which he had sent out earlier to employees, on the company’s blog:

To our Zynga Community,

Today is a hard day for Zynga and an emotional one for every employee of our company. We are saying painful goodbyes to about 18% of our Zynga brothers and sisters. The impact of these layoffs will be felt across every group in the company.

None of us ever expected to face a day like today, especially when so much of our culture has been about growth. But I think we all know this is necessary to move forward. The scale that served us so well in building and delivering the leading social gaming service on the Web is now making it hard to successfully lead across mobile and multiplatform, which is where social games are going to be played.

These moves, while hard to face today, represent a proactive commitment to our mission of connecting the world through games. Mobile and touch screens are revolutionizing gaming. Our opportunity is to make mobile gaming truly social by offering people new, fun ways to meet, play and connect. By reducing our cost structure today we will offer our teams the runway they need to take risks and develop these breakthrough new social experiences.

Because we’re making these moves proactively and from a position of financial strength, we can take care of laid off employees. We’re offering generous severance packages that reflect our appreciation for all of their work and we hope this will provide a foundation as they pursue their next professional steps.

Although these are hard decisions, I’m confident that our strategy of building leading franchises and supporting them with the largest network is the right one for the long term. I’m encouraged by our recent progress. Running With Friends is a great example of the quality player experience we can deliver, already receiving an average 4.5 app star rating from 22,000 players in less than one month after launching. Our FarmVille franchise teams continue to innovate and deliver ground breaking new social experiences like County Fair which, despite only being available on the web, is engaging 39 million monthly players.

I want to thank every one of you for the spirit, creativity and energy that you’ve invested in Zynga. You’ve reintroduced a generation of people to gaming and through these games offered them new ways to connect with their families, make new friends and even sometimes find love.

Everyone will be affected by these changes and I’m sure there will be many follow up questions to this email. If you have specific questions relating to your project or team, please talk to your manager. For any other feedback or thoughts feel free to email me directly.

Mark”

[Zynga PR]

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Author: Mike Murphy View all posts by
Mike has been playing games for over two decades. His earliest memories are of shooting ducks and stomping goombas on NES, and over the years, the hobby became one of his biggest passions. Mike has worked with GamerNode as a writer and editor since 2009, giving you news, reviews, previews, a voice on the VS Node Podcast, and much more.

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