Eddie, Dan, Mike, and Jason talk indie games and how today’s world of crowd funding, digital distribution, and dev tools is a great thing for the upstart developer.
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On this episode of VS Node, Eddie Inzauto, Dan Crabtree, Mike Murphy, and Jason Fanelli talk about new opportunities in game development for budding game designers, from the ways small-team games can be funded, to the tools available for the general public to use, to the emerging digital platforms on which these games ca be delivered to their potential audience. And even the end-user becomes the developer sometimes. Give a listen, then play some indies.
Intro theme, “Dungeon” by Koji Kondo for Nintendo’s The Legend of Zelda, 1987. Remixed by Brian Schulman and Charles Kantz, 2010. Outro, “Digital Get Down” by ‘NSYNC, 2000.
Links:
GN on Facebook – http://www.facebook.com/GamerNode
GN on Twitter – http://www.twitter.com/GamerNode
Eddie’s Twitter – http://www.twitter.com/EddieInzauto
Dan’s Twitter – http://www.twitter.com/DanRCrabtree
Mike’s Twitter – http://www.twitter.com/_murpho_
Jason’s Twitter – http://www.twitter.com/BigManFanelli
Email us at – vsnode {at] gamernode [dot} com
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Fun podcast, guys! Insightful stuff. In regards to Kickstarter protecting those who financially back a project, Kickstarter has said they “can’t” and “won’t.”
http://www.theverge.com/gaming/2012/6/27/3099051/backers-rights-what-kickstarter-funders-can-expect-when-they-pledge