The Witcher 3: Wild Hunt was perhaps the most impressive game the GamerNode staff had the pleasure of experiencing at this year’s Electronic Entertainment Expo, easily winning a Best of E3 Award, and (at least in my case) pre-allocating personal funds for the title’s eventual 2014 release.
I spoke with Game Director Konrad Tomaszkiewicz after a lengthy Witcher 3 demonstration about the new game and its immense and detailed world. Localities and lore, monsters and morality, dialogue and decision-making, characters and combat were all open for discussion, and Konrad told us everything we wanted to know about the game, aside from the preferred answer to, “Can we have it right now?”
Listen in on our conversation below, and look forward to more coverage as we draw nearer to its release on PC, PS4, and Xbox One next year.
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