Tagged:  Steam

By Dan Crabtree, April 29, 2013 0 VG Review

I am not the main character in Papo & Yo, and neither are you. Vander is. Before Papo & Yo (translated to the nicknamed “Papo and I”), I knew video games were player-centric. In every other game’s given galaxy (excepting… Read More »

By Eddie Inzauto, April 24, 2013 0 Videos

Along with yesterday’s release of Star Trek: The Video Game, Namco Bandai Games has given sci-fi fans one last trailer to entice them to pick up the highly anticipated title. The 90-second spot shows off no gameplay, but makes up… Read More »

By Mike Murphy, April 12, 2013 0 GN

Everyone knows that last month’s widely successful title Bioshock Infinite will have three DLC packs as part of its season pass. What wasn’t known — prior to today’s reveal on the game’s Steam profile page — was that these achievements will come… Read More »

By Eddie Inzauto, April 3, 2013 0 Interviews, Videos

Don’t Starve from Klei Entertainment was one of PAX East’s pleasant surprises for the GN staff. Mike and I had a very zen-like experience sitting down with the game amid the bustle of the show floor, and when we were… Read More »

By Eddie Inzauto, February 8, 2013 0 Videos

So what will Nodie-Award-winning composer Austin Wintory do with the Grammy he’s about to win (we hope) on Sunday? Well for one, he’s going to work on a level for Beatbuddy, the upcoming music-action game from THREAKS. Beatbuddy is currently in… Read More »

By Anthony LaBella, January 30, 2013 0 GN

Since its launch in August 2012, Steam Greenlight has had an average of three games posted to the service every day. That can make it hard to keep track of the numerous potential releases, but a new update helps solve… Read More »

By Greg Galiffa, January 28, 2013 0 Columns

Welcome to another round of GamerNode’s Counterpoint, where a handful of our editors come together to discuss and debate a controversial gaming topic. coun·ter·point n \kaūn-tər-pōint\ 1. The technique of combining two or more melodic lines in such a way that they establish… Read More »

By Eddie Inzauto, January 27, 2013 0 VG Review

A knight, a hillbilly, a scientist, a monk, an adventurer, a time traveler, and a pair of twin children walk into a talking cave… This isn’t the beginning of a bad joke, but a fine dark comedy adventure created by… Read More »

By Anthony LaBella, January 12, 2013 0 Columns

It’s time for another edition of The Sandbox, the weekly feature in which the GamerNode team members reveal what we’ve been playing over the past few days and what we’ve got on our plates for the weekend. This week we… Read More »

By Anthony LaBella, December 21, 2012 0 VG Review

The developer/player relationship often moves in one direction – the developer delivers a product, the player experiences it, and the two parties move on. Every so often, though, the developer asks the player to go above and beyond those boundaries… Read More »