Tagged: 360
Hot Off The Grill Episode 2 is served! Every weekend, join Senior Editor Jason Fanelli (with videographer Matt Boyle behind the camera) as he runs down the top gaming news stories from the previous week. Game announcements, developer quotes, major… Read More »
Robot Ninja Monkeys have invaded New York City! Not in a video game, but in real life! On Wednesday, March 14th, GN had the opportunity to sit down with Olivier Thijssen and Fabian Akker of Ronimo Games during their visit… Read More »
Rockstar has released a new video in its Max Payne 3 Design and Technology series that shows off the game’s visual effects and innovative cinematic presentation. The Max Payne series is well-known for its graphic-novel-inspired cutscenes, but the trailer shows that… Read More »
This return to Alan Wake’s madness is a writer’s worst nightmare. The first game brought episodic television and its devious cliffhangers to gaming, even calling itself “Season One” of Alan Wake’s story. The narrative flowed masterfully, creating a “just one… Read More »
The first thought that came to mind after the opening cutscene of Asura’s Wrath was my affinity for “Dragon Ball Z” as a child. I’d glue myself to the television in the hopes of seeing epic battles and colossal explosions… Read More »
Square Enix and Airtight Games have been busy over the past week, showing off Quantum Conundrum at both the Game Developers Conference in San Francisco and South by Southwest Screenburn in Austin, Texas, giving gamers their first look at the… Read More »
Phil Harrison, former executive vice president of Sony Computer Entertainment Europe, will now be joining Microsoft in a similar capacity according to a recent press release from the company. Harrison will specifically fill the role of corporate vice president of… Read More »
On Monday, March 5, Mark Little, senior producer for MLB 2K12, took the time to answer some questions in a developer conference call. Question topics ranged from differences between this and last year’s games, to balancing the weight between realism and… Read More »
In a statement to Kotaku this morning, world-renowned game developer Peter Molyneux revealed he will be leaving Lionhead Studios after the completion of Fable: The Journey. Molyneux originally founded Lionhead in 1997, which was later acquired by Microsoft Game Studios. The… Read More »
Carving down the mountainside, my vision is obstructed by a large, ominous jump maybe 50 feet away. I continue downward, weaving between trees and other members of the SSX team. Where am I headed? What’s on the other side of… Read More »