Tagged: 360
Back in April, PAX East offered me an introductory course to the basic improvements, enhancements, and general feel of Borderlands 2. Through it I got a taste for the new guns, wildlife, and expanded leveling system that are being offered… Read More »
Everyone had the opportunity to witness the first of Call of Duty: Black Ops II’s two E3 demos when it closed out Microsoft’s media briefing. Another US city, Los Angeles, is lit ablaze as David Mason tries desperately to protect… Read More »
Mortal Kombat vs. DC Universe was a nightmare for fans of both franchises. Mortal Kombat fans lost the over-the-top violence they’d grown to love. DC fans, because of that limited violence factor, lost the ability to unleash bloody hell on… Read More »
Qualia are irreducible experiences, also known as instances for “the way things seem.” They are a key component to human consciousness, and integral to the concept of strong emergence. The sum of the parts is greater than the whole, in… Read More »
The GamerNode crew caught up with none other than Mr. Goichi Suda, CEO of Grasshopper Manufacture and Creative Director of Lollipop Chainsaw (which comes out on the east coast in approximately one minute!), on the show floor at E3 this… Read More »
I trudge through another battlefield, slicing through an entire army, occasionally breaking from the action to access powerful attacks. My character speaks, but I don’t want to listen. I’m fighting a war, but I’ve no interest in it. I go… Read More »
One of our Best of E3 award winners from 2011 was back in full force at Square Enix’s booth for this year’s show. Tomb Raider showed evidence in a behind-closed-doors, hands-off demonstration that her upcoming adventure will truly be one… Read More »
Telltale Games’ second entry in The Walking Dead episodic game series makes the choice to track a players’ every word and action, using those decisions to branch along diverging narrative paths each time they play the story. Playing a story… Read More »
When I was first introduced to XCOM: Enemy Unknown at PAX East just over two months ago, the developers at Firaxis Games introduced me to the game’s basic concepts and mechanics as well as the XCOM organization and its soldiers…. Read More »
When Ubisoft announced the American Revolution as the setting for Assassin’s Creed III, fans of the series were thrilled. The first trailer hinted at a wild frontier, large-scale battles, and more of the same great assassin action gamers have come… Read More »