Bernd Diemer, senior designer at Crytek, has reportedly stated that the next generation consoles lack the computational power to properly run the highly anticipated Crysis. The report comes from TeamXbox.
The reasoning behind Diemer’s assertion is that, although Crysis can be run using the current version of DirectX, the game can only be experienced the way it was intended via the upcoming DirectX 10, which neither the PS3 nor the Xbox 360 support. DirectX 10 makes it possible for more effects and more objects on screen with less stress on hardware due to a much greater coding efficiency in the new DirectX API.
Diemer explained that “next generation consoles like the Xbox 360 and the PlayStation 3 do not offer the sufficient power” needed in order to experience the true quality of gameplay in Crysis. So it seems that, barring a very large payout from one of the next generation console makers, Crysis will not be seen in a console version.