Latest Posts
It’s Tuesday, which means another edition of Co-Op Node with yours truly is going live from 7-10 PM EST. For this week, I’m returning to the Caribbean for some swashbuckling pirate action in Assassin’s Creed IV: Black Flag on the… Read More »
The HD generation’s best surprises and biggest letdowns. Continuing the Versus Node series on the seventh console generation, Eddie Inzauto, Dan Crabtree, Mike Murphy, and Josh Robinson pick up with the best surprises and the worst letdowns of the generation…. Read More »
Tonight on Co-Op Node, I’ll be bringing you all some more PlayStation 4 action from 7-10 PM EST. The games that I’ll be primarily focusing on will be DC Universe Online and Assassin’s Creed IV: Black Flag. However, there’s a… Read More »
The Wolf Among Us is Telltale Games’ latest episodic adventure series based on the hugely popular comic book, Fables. Sheriff Bigby Wolf is the main playable character, and as his name implies, he is literally the Big Bad Wolf from the… Read More »
All about PS4, one week in. Episode 35 of the Versus Node Podcast takes a break from our series on the last gen, RUDELY interrupted by the release of the PlayStation 4. The next gen is now, and Jason Fanelli,… Read More »
Knock-knock intrigues me, and I don’t know if it was ever meant to do anything more than that. I don’t even think it’s a “good game,” per se, and its introductory message tells me that it isn’t a game at… Read More »
In tonight’s edition of Co-Op Node, I’ll be returning to the PlayStation 4 after my seven-hour livestream this past Friday with more Assassin’s Creed IV: Black Flag. The stream will run from 7-10 PM EST and can be viewed through… Read More »
“If at first you don’t succeed, try, try again.” This philosophy applies to Legend of Dungeon and all the recent indie releases featuring distinctive roguelike elements. These games manage to avoid the boredom of inherent repetitious design with engaging mechanics… Read More »
Do I take this guy out or sneak around him? That’s the question I asked myself multiple times during the campaign of Splinter Cell Blacklist. Plenty of soldiers blocked my path throughout the adventure, but not once was there a… Read More »
In his effort to glorify games as a viable story-telling instrument, Quantic Dream developer and director David Cage has said games need to grow up. He’s advocated more narrative, emotional structures in order to break out of the game industry’s… Read More »