Over on Gametrailers, they’ve put up a video interview with Assassin’s Creed producer Jade Raymond that took place during this year’s Tokyo Game Show and she revealed that Ubisoft is not planning a demo for Assassin’s Creed.
Her reasoning states, "No, we’re not making a demo. The game is a more sandbox-styled game where there’s a lot [to do] and [there’s] not [really] a linear mission for a demo." She elaborated a little more by saying, "it’s huge, there’s 3 cities and there’s no way to say ‘ok, we’re going to cut up this square of the city and give that to you as a demo.’" She went on to compare the demo situation to the lack of demos for the various Grand Theft Auto games over the years.
Regarding length of gameplay time, Raymond said that Ubisoft has been pushing play tests for the past few months and the average length has been around 18 hours by just doing the core missions and over 40 hours if you decide to do some exploring. She suggested that in-between the game’s core missions, you can engage in little side-missions, such as something to do with flags or helping people in the city.
As for possible sequels, Raymond is expecting that she would continue to act as producer for future games in the series. As for downloadable content, it’s planned but Ubisoft is not concentrating on that aspect yet.
Lastly, Raymond went on to say that the PS3 version of Assassin’s Creed would be released alongside the Box 360 version, which will debut in November. The PC version of the game has been delayed till early 2008.