Gamernode: News - Molyneux feels sorry for Denis Dyack and Too Human

Search
News

Molyneux feels sorry for Denis Dyack and Too Human

Category: Xbox 360, Posted: 07/23/2008 at 08:20PM CDT by Eddie Inzauto, Senior Editor

Peter MolyneuxPeter Molyneux knows what it feels like to be chastized for getting a little too excited about his in-development work and making bold claims that don't quite come to fruition. He even touches lightly on the subject in his upcoming autobiographical essay, How I Promised Too Much For Fable And Made Everyone Hate Me.

That's why Sir Molyneux is sympathetic toward Denis Dyack and his game, Too Human, which is just under a month away from release. Molyneux says that since Too Human made an underwhelming appearance at a past E3, it has become popular among members of the gaming community to bash the game.

"...what I realize over time is that talking about a game before it's released is a dangerous game. You can just say a few things wrong and then it's like an avalanche. I feel sorry for Denis Dyack because you know, I think a few things were said wrong, there was that really unfortunate showing at E3 a few years ago. Everyone got on the bandwagon of saying things about Too Human. Now I've played it and, you know, it's a good game. It doesn't deserve a lot of that harsh criticism."

He went on to talk about his own experience with Fable, and made sure to plug the sequel, due to arrive in October.

"...I took it really seriously at the end of Fable 1. I kind of apologized at the end of Fable 1 about actually saying things that didn't end up in the game. I've tried to be really, really careful about what I show and I think everything I've talked about in Fable 2 you can now play in there, so that was really important."

[via GameDaily]

Posted by The Hylden on 07/24/2008 at 02:01AM

Meh, I am sure Too Human will be a really good game. But, yes, the less you tell people, the better. You have to tease them, but not go on and on. Those pod-casts of theres, it's too much. People get bored eventually of all the talk and seeing the same basic footage over and over. Just like in *films*, hint hint, Hollywood. I find it reprehensible when I see so much in trailers that the film isn't then worth seeing, or more recently, showing actual 1-5 minute-long scenes from films. Damn, how ridiculous... The whole point of any new and exciting media is to experience it for yourself. If so much is bolstered in front of you in advance, then the thrill is gone.

Posted by Eddie R Inzauto on 07/24/2008 at 04:31AM

I just got to play the demo a little earlier, and I must say that I'm very excited to play the full game now. It's like the N64 days all over again.

Posted by -=BINGO-BANGO=- on 07/24/2008 at 12:36PM

It's like the N64 days all over again

and thats good?

Posted by Eddie R Inzauto on 07/24/2008 at 02:43PM

I mean my excitement for the game is like those days. You know, since the game has been in development for 9 years. :-|

Posted by Haseo on 07/24/2008 at 04:47PM

It's nice he says this but the fact is based on the demo Too Human is a horrid game fro mmy own experiance with it. Buggy camera and clucky contorls combined with a game that looks like a last gen Xbox game and a early 360 game doesn't cut it now 2-3 years into the 360 life.

Post a Comment

Please login or sign up as a GamerNode member to post a comment.