A few days back it spread across the web that Metal Gear Solid 4 had cutscenes which exceeded the ninety-minute mark. While we all love MGS, and would happily sit through these finely crafted game cinematics, some real world complications no doubt would have taken place.
Not knowing when these cutscenes would appear some gamers may have found themselves not being able to enjoy the game when other real-life responsibilities arose. Those fears have since been put to rest by associate producer Ryan Payton. While some are long, none of them come to ninety minutes. His statement has been supported by other reviewers who have played MGS4.
In addition to the reduction of the cutscene length, one new detail revealed is the installation times for the game. Initially an eight minute install is needed to get the game going, and an additional two to three minute installation kicks in after each act. What exactly an "act" stands for in unclear but let's hope we aren't installing the game every hour or so.
[via Shacknews]
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I think it might just be like the original metal gear with its disc switching.
Really, people were more tolerant back then because they were playing a great game, so waiting for a disc to load up was no problem.
Me personally I wouldn't mind a 90 minute cutscene.
hell if i bought the game and i moved for like 3 seconds and the rest was 40 hours of cutscenes, i'd be game.
I don't understand all this hiss over long loading times and cut-scenes.I for one am looking forward to the cut-scenes(howeverlong they are)!I guess some people have to find a fault in everything.