Mass Effect 2 patch makes mineral mining less annoying

planet scanner

The Xbox 360 version of Mass Effect 2 has received a patch today, fixing many of the bugs players have been complaining about since launch. Most notably, the incredibly tedious planet scanning mini-game, which forces the player to meander a slow-moving reticle over a planet’s surface in search of mineral deposits or missions. I personally took the new scanner for a test run this afternoon, and it does appear to be noticeably faster than before.

The complete update list is as follows:

– Scanning for minerals has been optimized
– Fixed an issue with marking all entries as viewed in the Journal
– Fixed an issue relating to text and the menu screen
– Fixed an issue relating to players starting a new game and loading a save
– Fixed multiple issues when loading a save containing DLC when DLC isn’t present
– Fixed an issue with ammo flashing when it can’t be picked up
– Fixed an issue with crosshairs
– Fixed an issue with Grunt’s Fortification power
– Fixed an issue with enemies and cover
– Fixed an issue where players could receive additional talent points
– Fixed an issue where squad members would overwrite ammo powers the player had assigned them

Looks like we’ll still have to wait for a helmet on/off toggle update, however.

[Joystiq]

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Author: Kyle Bittle View all posts by

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