Rory McGuire bears a heavy burden. As lead game designer at High Moon Studios, he's been commissioned with overseeing development on what one might call "another movie-to-game adaptation" called Robert Ludlum's The Bourne Conspiracy. As we all know, knee-jerk reactions to such developments is universally negative, and for good reason. Yet, as Rory is quick to point out, the game is more of a compendium to the films than a straight adaptation; another way of putting the audience/player in the shoes of the hyperaware malfunctioning 30 million dollar weapon that is Jason Bourne. Last week I got the opportunity to sit down with Rory at High Moon and discuss a variety of topics including Matt Damon, single-player experiences, and casual sex as it applies to the gaming industry.
The Q Big titles of Q4
Listen Up Video Games Live in Philly
Eddie Inzauto The games industry is doomed? Not really.
FilmPLOSION! Snow White and the Seven Dwarfs Blu-ray Review
Brendon Lindsey Lazy Game Journalism
Pro Tip Pro Tip: Demon's Souls
OneWordReview OWR: Kingdom Hearts
You Win! "That Makes Sense" Award
Head 2 Head Nathan Drake vs. Indiana Jones
Jason Fanelli Open Challenge to "Fair Journalism"
Tyler Cameron When Enough is Enough
OLD SKOOL 8-Bit RPG: Dragon Warrior
VS Node VS Node No Bounds
Revisited No More Heroes, Revisited
Phil Williams Games On Demand - The Future?
Mike Murphy Fox News Bias on Gaming an Insult to Journalism
Top 5 Takedown Top 5 Zombie Games
Forgot to mention it but the audio differs in quality because it came from two different sources.
Really good interview, although it would be good to have a text version (and have this posted in interviews) as well, hint hint.
I really glad they decided to delay it instead of shipping it with Ultimatum.