The idea of playing in a world specifically built for MMOFPS gameplay sounds terribly intriguing, which is why those who’ve been keeping their eyes on Webzen’s Huxley have been wondering they’ll be able to pop the game into their Xbox 360 or PC to go forth on their epic, foe fragging quest.
Here’s the problem: the game was announced two years ago with a serious lack of information being shared with the public since then. That’s a fairly long wait, no?
However, there’s good news, for IGN was able to discuss the title with its producer Kjong Kang.
While the site’s two page progress report doesn’t include the real reason why it’s taking so long to get the game in our hands, it contains information that assures us that 100 on 100 battles are still in its feature set.
"We are paying careful attention… for all the possibilities that any server problems could cause an inconvenience for players trying to connect to large scale battles," said Kang
Although PC and Xbox 360 players will still be able to connect and duke it out, the latter faction could have to wait as late as next year to play the game. Aside from adjusting the game’s controls for Microsoft’s console, it’ll sport a different story from its PC counterpart (meaning that both versions will be set at a different time in the Huxley universe).
GamerNode will continue to inform our readers about the latest regarding this long awaited title.