Homefront, the THQ-published, Kaos-developed first-person shooter, though highly anticipated before its 2011 release, was ultimately seen by most critics as a letdown.
Amid the smash-and grab auctioning of THQ properties after the company went belly-up in 2012, Crytek managed to retain the rights for Homefront: The Revolution, a sequel that THQ had originally selected Crytek to develop after the less-than-stellar reception of the previous game.
E3 2014 revealed to the gaming world that Deep Silver will be publishing the CryENGINE-powered take on the franchise, which will offer players an original storyline set in Philadelphia years after the Korean occupation of the United States.
With a new team captaining the Homefront ship, and fresh design philosophy guiding development, this sequel looks very promising. I sat with Crytek Designer Fasahat Salim at E3 last week to hear more about exactly why gamers will want to play Homefront: The Revolution when it is released in 2015.
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