Its been about a week since Heavenly Sword hit the shelves, and we can all just about agree, that it was received well. There are a few things that come to mind when you play it: She’s hot…cool story…look at those bodies fly…
And Havok, the developer of the physics system of Heavenly Sword, couldn’t be happier about the thought of bodies flying. David O’Meara, the CEO of Havok was quoted saying, "This game is a great example of how a talented development team can use cutting edge phsics and animation technology to bring games to a whole new level".
Apparently, traditional rag dolling wasn’t good enough. I’m all for the nasty looking hits and body contortions. So let’s cry Havok, and wait for another game with equal to or more carnage.
Via developmag