Big name franchises like to be hush hush before they release a new finshed product, whether that be movie or videogame franchises. The recent Indiana Jones and the Kingdom of the Crystal Skull kept Harrison Ford from showing any footage when he went on different talk shows to promote the film.
Why? Well it’s kind of obvious when a studio doesn’t want any of the story revealed for many different purposes. Metal Gear Solid 4 seems to be having the same kind of treatment as well.
Konami doesn’t want reviewers to talk about the game’s lengthy cutscenes, major story plot points and install times. Even though many other pubilcations will have their review up in the next couple of days, EGM will not.
Due to "limitations Konami wanted to impose on our comments," the whole editorial team decided to not go the traditional way and write a review with a solid score in the end. Instead they settled with a lengthy roundtable discussion highlighting the points they could actually talk about.
Now I understand how some major TV shows, movies, and even games at this point very much rely on the plot to sell, but should it render the reviewers and critics helpless and limited because of such restrictions?
[via GameSetWatch]