DLC for Assassin's Creed II was cut from main game

The Battle of Forli and Bonfire of the Vanities were meant for the main game

There’s a reason why Ezio’s memory blocks in Assassin’s Creed II go from 11 to 14, and it’s not just because Ubisoft wanted to be creative when creating future DLC. Game creative director Patrice Désilets admitted in an interview with Kotaku that upcoming DLC packs "The Battle of Forli" and "Bonfire of the Vanities" were originally intended to be a part of the main game.

"I felt that, ‘Okay, there were too many things to do and to finish,’" said Désilets. "So we said, ‘Ok, let’s take a portion of the game that was planned and we’ll give it in DLC.’"

This means that the two packs were not cut from the game to purposefully get more money out of fans. The DLC was done as a way to revive content that was going to be cut regardless due to time constraints.

"I think we gave them so much content that they cannot say that we owe them, that we didn’t give them a lot for their 60 bucks," he said.

"The Battle of Forli" will be available in January 2010, with "Bonfire of the Vanities" following in February.

[Kotaku]

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Author: Mike Murphy View all posts by
Mike has been playing games for over two decades. His earliest memories are of shooting ducks and stomping goombas on NES, and over the years, the hobby became one of his biggest passions. Mike has worked with GamerNode as a writer and editor since 2009, giving you news, reviews, previews, a voice on the VS Node Podcast, and much more.

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