Ian Milham, Art Director over at Visceral Game (developer of Dead Space and Dead Space 2) recently opened up for a little Twitter Q&A and revealed some surprising information. Despite the addition of multiplayer, Dead Space 2’s single-player will apparently be "longer than DS1", with "many more chapters, but they’re shorter".
Perhaps most curious of all was his comment that there would be no more load times either, eliminating the tram rides from the first game and replacing them with a "seamless" play experience. From a technical standpoint that’s pretty impressive. Let’s hope they can pull it off.
In other Dead Space 2 news, it seems review copies have already begun circulating, with reports that some publications have already begun their test-drive of the game for review. That means it’s done and done. And the animated feature Dead Space: Aftermath will go on sale the day before Dead Space 2. Do I sound excited?
Look for the demo before Christmas and the full, limb-lopping game on January 25th.