I hear a lot of people say that Nintendo forgot the hardcore crowd. The Wii is majorly successful, and it is mostly attributed to their embracing the casual gamers. But the hardcore insist that they've been abandoned, that Nintendo forgot about, as one person put it, "who made them who they are." I have three major problems with this.
First, and this is the common retort, there are plenty of great games, either already out or on the way, that can appease the hardcore. Super Smash Bros. Brawl, Super Mario Galaxy, Metroid Prime 3: Corruption, The Legend of Zelda: Twilight Princess, and Resident Evil: Umbrella Chronicles are all excellent examples of what's already out, and House of the Dead: OVERKILL, MadWorld, and The Conduit are all on their way, loaded with hardcore-quality goodness. The games are there, and not only that, but the Virtual Console gives the option of vintage gaming from NES all the way up to N64. Being a self-proclaimed Nintendo fanboy myself, it bugs me when former fans of the big N don't support the Wii because it's "too kiddy" or "too family." Admittedly, there isn't as many "hardcore" games on the Wii than the other systems, but the gems are there, so the argument doesn't hold up.
Secondly, hardcore gamers are quick to associate Nintendo with the Wii automatically, completely forgetting about Nintendo's other moneymaker, the DS. Any hardcore RPG fan can have a field day with the DS's vast lineup of both remakes and original IPs. The World Ends With You, a Square Enix RPG exclusive to DS, is one of the best games I've ever played, let alone of the best on the system. I never played Chrono Trigger until the DS remake, and it is AWESOME. Fire Emblem is on its way, too. Aside from RPGs, games like Hotel Dusk: Room 215 and its great story, Advance Wars: Days of Ruin and its simplfied RTS style, and the remixed platforming of New Super Mario Bros should be enough to keep any gamer going while on the go. All those gamers crying for more hardcore Wii games should pay attention to the other system as well, because they're missing out on some quality games.
Thirdly, and this is what really burns me the most, is that the hardcore crowd chastises Nintendo for their casual gamer approach and cries about being abandoned, when in reality, it was they who abandoned Nintendo in the first place! What do I mean? Just take a look at last generation! The GameCube was a distant third in terms of sales numbers, being shadowed by PS2 and Xbox alike. Where were the hardcore gamers then? Were they playing Wind Waker or Super Mario Sunshine? Were they reveling in their 100th match of Super Smash Bros. Melee? Were they traversing Brinstar in full 3D for the first time in Metroid Prime? Absolutely not! They were playing Halo and Killzone, abandoning Nintendo and the GameCube for games with flash and pizzazz, despite them all being virtually the same game. This disappointment in sales had to be a driving factor in Nintendo switching gears and focusing toward a more casual market. For all they knew, the gamers didn't want to sit and play any more, they needed something new, so they delivered. That they are constantly criticized for their success is sad, considering those that criticize are the reason for Nintendo's shift in the first place.
If you think I'm wrong, feel free to say so. I wrote this as my entry into the debate, so take it for what it is. However, the next time you bash Nintendo about their kiddie games and casual approach, think about how they got there in the first place. Maybe then it won't seem so far-fetched.
The Q Big titles of Q4
Listen Up Video Games Live in Philly
Eddie Inzauto The games industry is doomed? Not really.
FilmPLOSION! Snow White and the Seven Dwarfs Blu-ray Review
Brendon Lindsey Lazy Game Journalism
Pro Tip Pro Tip: Demon's Souls
OneWordReview OWR: Kingdom Hearts
You Win! "That Makes Sense" Award
Head 2 Head Nathan Drake vs. Indiana Jones
Jason Fanelli Open Challenge to "Fair Journalism"
Tyler Cameron When Enough is Enough
OLD SKOOL 8-Bit RPG: Dragon Warrior
VS Node VS Node No Bounds
Revisited No More Heroes, Revisited
Phil Williams Games On Demand - The Future?
Mike Murphy Fox News Bias on Gaming an Insult to Journalism
Top 5 Takedown Top 5 Zombie Games
Excellent points, especially regarding how the hardcore crowd mostly ignored the Gamcube. I do wish there were more hardcore titles for the wii, but you can't but be pleased by MP3C, LoZ TP and SSBB.
I think the ironic thing about the average hardcore gamer is their constant outbursts about the lack of originality for titles on the PC, Xbox 360 and PS3, when realistically, the most originality has always come from nintendo. Zelda, Pikmin, Animal Crossing... I could go on for hours. Not to mention the design of the contoller, in comparison to that of the PS2 and the clunky feel of the Xbox, was in my opinion, a better controller for the FPS genre than the other two.
You should check out an issue of Edge, Jason, they did a huge interview with Miyamoto and another Nintendo representative on their departure from hardcore gaming. I'll hunt down a link later, it makes for some interesting reading, shedding light on a lot of the things you're asking. Good column though, and indeed, the next time someone bashes Nintendo for "selling out to the casual market", remind them that if Link in cel-shaded 3D was casual, if Samus and SSBM was casual, then I suppose the Halo universe is as well.