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Alan Wake, the newest offering from Max Payne creators Remedy Entertainment, looks to redefine the way we look at videogame horror. Billed as an action thriller, this grisly game is the story of author Alan Wake, a novelist whose frightening fiction begins to creep off the pages and into his life. The funny thing is that most of the plot for his story came from his own dreams to begin with. Drawing influence from the Silent Hill and Max Payne series, Alan Wake is set in what the developers claim is a 38-square-mile portion of rural Washington, in a town that the titular protagonist comes to realize plays host to more than its fair share of paranormal and otherwise terrifying activiy. Themes of dreams, reality, light and darkness are prevalent here, as Alan's level of consciousness can be ambiguous, and even when he is awake, the various sources of light found throughout Bright Falls are his main sources of protection. That, and a .44 magnum.
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Good list. My only complaint about Prototype so far is the fact that they haven't revealed very much about it...understandable, but it makes it really hard for those of us who really want to play it.
Trine looks really interesting...I'm normally not much of a puzzle guy, but I might have to try it out.
Some thoughts:
Prototype: Oh my God, oh my God, oh my God. How fantastic this game looks is just not quite in my range of conscious ability to word. The freerunning system is amazing; I've watched him run in a straight line, and actually avoid things moving into his path on a random course, from running down and then wallkicking off lorries, to entire skyscrapers. Admiteddly, it'll make gamers more wary of hoodie hooligans, but then again, if they were all like this we'd be wearing Burberry monk robes and worshipping Reebok.
Alan Wake: Finally. The amount of times this game has been delayed goes beyond farcial, and it's nice to see it finally reach a stage where they can date it. It'll be interesting to see the narrative directions taken by the team on a character with a bad case of insomnia, though I can't help feeling his surname is the best example of cruel irony I can recall in this industry. Hopefully a title that will fix all the failings of the recent Silent Hill and Alone in the Dark releases.
Brutal Legend: This game is going to be brilliant. A game where you play as a roadie, voiced by and modelled on Jack Black, in a land of cars and dragons? What's not to like? Some slick visuals and a nice cartoony style set this off well, and it'll be exciting to see Lemmy and other metal icons make their first in-game cameos. Not to mention it's helmed by Tim "r0xx0r my s0xx0rz" Shafer, creator of both my avatar, and Eddie's. Epic win.
Heavy Rain: As someone who doesn't see a PS3 in their near future, three things are killing me; LittleBigPlanet, MSG4, and this. The game is incredibly detailed, not only graphically but in the sheer amount of narrative-based outcomes to each and every scenario the female protagonist of the title will encounter. Hiding in a house from a violent man? Do you run, do you hide till he leaves, do you kill him? Any and every outcome is available to you, and I can't wait to see if they all tie into a player-controlled storyline.
I agree with Brutal Legend and Heavy Rain, but I'd throw in RE5, SF4, and the possible Mass Effect 2. You may say "but ME2 isn't even officially announced yet" and that may be true. But you're also putting a lot of faith in Mr. Late-to-The-Party himself Alan Wake. I hope you're right, as the game looks incredible, but I don't know...
And yes, I was aware that it was a countdown of original IPs, I'm just saying...