Category:  VG Review

By Kem Alily, April 26, 2012 2 VG Review

Naruto is arguably the most popular anime/manga of the past decade, and it enjoys a large and loyal fan base. CyberConnect2 has produced two previous iterations in the Ultimate Ninja Storm series, which did well to placate the fanatics. However,… Read More »

By Aled Morgan, April 25, 2012 0 VG Review

My nameless rider rarely speaks in Trials Evolution. Being thrown from one ramp to another, he occasionally lets loose a wild cry of unbridled joy, or whoops enthusiastically as he catches some sweet hang-time. That’s all there is: pure, uninhibited… Read More »

By Jason Fanelli, April 24, 2012 0 VG Review

Above all else, Vessel has proven one thing: My ignorance of indie games is no longer an option. It’s time for me to really dig into what these people are producing. PC gamers can experience it now, or console players can wait until the games hits Xbox Live and PlayStation Network, but either way Vessel is definitely worth the time.

By Dan Crabtree, April 24, 2012 0 VG Review

The Witcher 2: Assassins of Kings is a macrocosm of its meditation function, distilled ambition and control. Before slicing through nests of drowners (wet goblins) or trapping the hulking bullvore (horny bears), Geralt of Rivia (The Witcher) sits cross-legged on… Read More »

By Dan Crabtree, April 22, 2012 0 VG Review

One of the problems with developing games for a small touch screen is the obfuscation of the screen during interaction. Our dexterous, fat fingers are best suited for action around the periphery of the screen, and throwing them into the… Read More »

By Greg Galiffa, April 18, 2012 0 VG Review

Closure doesn’t stoop to unfair puzzling depths, but it’s not close-minded or comforting. It’s real. There are issues hidden in those shadows. There are questions and doubts that we concoct. The task is to live with those doubts and fears or… Read More »

By Josh Robinson, April 15, 2012 0 VG Review

In baseball, as in all team sports, there are players who possess a particular skill useful in very specific situations. These players don’t have the ability to fill a team’s everyday needs, being used only when the occasion calls for… Read More »

By Eddie Inzauto, April 12, 2012 0 VG Review

[Audio clip: view full post to listen] Silent Hill games are built on mystery, confusion, and disorientation. Emotional discomfort sets in as Silent Hill targets the protagonist as its victim, and physical ineptitude heightens the felt oppression and malice in… Read More »

By Mike Deas, April 4, 2012 0 VG Review

Nintendo’s Kid Icarus hearkens back to an ancient Greek tale of ambition’s deathly consequences. Daedalus, a master craftsman, fashions a pair of wings for his son Icarus, but when the boy flies too close to the sun the wax wings… Read More »

By Josh Robinson, April 4, 2012 0 VG Review

It’s an especially hot and humid June afternoon in the Bronx, but nothing this Braves team can’t handle down in “Hotlanta.” In fact, it’s tepid by comparison. It’s the last of a three-game series with the Yankees, tied at one game apiece,… Read More »