Category:  VG Review

By Mike Murphy, September 14, 2012 0 VG Review

Two years ago, Transformers: War for Cybertron delivered a worthwhile videogame adaptation to the oft-mishandled Transformers property.  In spite of the fast-paced shooting action and a great multiplayer mode, the title’s issues – sub-par AI and a lack of visual diversity… Read More »

By Eddie Inzauto, September 13, 2012 0 VG Review

The road ahead is shocking, lonely, infuriating, and empty. It demands that you act coldly. It begs you to offer comfort. It forces you to feel weak, but requires that you remain strong. The desperation of surviving the zombie apocalypse… Read More »

By Dan Crabtree, September 3, 2012 0 VG Review

Take beefcake gunman Chris Redfield, alone, in a mansion, turning a corner down a hallway, a new static camera, and an unexpected dog-through-window. Now imagine it’s all being rendered by a 32-bit processor, and there’s no music, and it’s just… Read More »

By Jason Fanelli, August 28, 2012 0 VG Review

This was a series of 100-plus hour RPGs that was about to transcend its genre for a new frontier. The risk is nothing to scoff at; this game would need to lure fighting fans to a brand new name in… Read More »

By Greg Galiffa, August 27, 2012 0 VG Review

Having played through LEGO Batman 2: DC Super Heroes, one question keeps running through my mind: Is this a game meant for kids? Well, it certainly is meant for kids, I thought, but not today’s kids. I convinced myself that LEGO Batman 2:… Read More »

By Anthony LaBella, August 21, 2012 0 VG Review

As compelling and charismatic as videogame protagonists have been, Death carries an inescapable gravitas. In Darksiders II, players step into the shoes of a fearsome, arrogant horseman of the Apocalypse. His imposing shadow is matched by a huge world, colossal… Read More »

By Eddie Inzauto, August 20, 2012 0 VG Review

There’s a certain inescapable, old-school appeal to point-and-click adventure games. It may be the nostalgia, or perhaps it’s the genre’s ability to tell an authored tale without giving the player very much opportunity to muck it up. Love or hate… Read More »

By Greg Galiffa, August 17, 2012 0 VG Review

GamerNode Public Service Announcement: There be SPOILERS ahead!! There is only one way to investigate areas and get a closer look at objects and people in the periphery of Spec Ops: The Line: down the barrel of a gun. That may seem… Read More »

By Josh Robinson, August 8, 2012 0 VG Review

Zen Studios is relentless in its effort to produce the world’s best stylized virtual pinball tables. Take Monty Python and the Holy Grail, turn it into a cartoon and throw it into a pinball machine; from this, Epic Quest Pinball… Read More »

By Aled Morgan, August 8, 2012 0 VG Review

Awesomenauts has made the jump over to PC via Steam. The transition to the new platform, with accompanying control-scheme changes and new user interface, has had an effect on the experience, but to what extent does this change my impressions in my… Read More »