Category: Previews
The original Company of Heroes is the most critically acclaimed real-time strategy game of all time. Why, then, would Relic Entertainment wait six years to develop a proper sequel? At E3, they had the answer to that question: they were… Read More »
I don’t know what The Unfinished Swan is about. While playing the game, I rarely knew exactly what the world around me looked like. What I do know, however, is that at no point during a hands-on demo at E3… Read More »
One of our Best of E3 award winners from 2011 was back in full force at Square Enix’s booth for this year’s show. Tomb Raider showed evidence in a behind-closed-doors, hands-off demonstration that her upcoming adventure will truly be one… Read More »
Zenimax Online Studios, a team comprised of MMO veterans, has been hard at work on The Elder Scrolls Online for the past five years. Operating in close contact with Bethesda Game Studios, the simple idea behind their game is to “play in… Read More »
Telltale Games’ second entry in The Walking Dead episodic game series makes the choice to track a players’ every word and action, using those decisions to branch along diverging narrative paths each time they play the story. Playing a story… Read More »
Harvest Moon 3D: A New Beginning is the series’ 30-somethingth installment; what could possibly be so “new” about it. As I saw at Natsume’s happy little booth on the show floor at E3 2012, a few key additions do appear… Read More »
When I was first introduced to XCOM: Enemy Unknown at PAX East just over two months ago, the developers at Firaxis Games introduced me to the game’s basic concepts and mechanics as well as the XCOM organization and its soldiers…. Read More »
When Ubisoft announced the American Revolution as the setting for Assassin’s Creed III, fans of the series were thrilled. The first trailer hinted at a wild frontier, large-scale battles, and more of the same great assassin action gamers have come… Read More »
In this technological age, knowledge is power. The more you know, whether it be about people, places, or things, the better off you are. Combine all three, along with the wherewithal to use it to your advantage, and you have… Read More »
Back in 2010 when I played Disney Epic Mickey, I found it to be a rewarding experience, as did Senior Editor Jason Fanelli. The game was dripping with Disney history and style, which when combined with its interesting combat and… Read More »