Category:  Features

By Mike Murphy, August 29, 2010 0 Features

2K Games and Gamertag Radio hosted a Mafia II Community Launch Party in New York City last night to show off 2K’s third-person shooter. The event featured guests ¡MAYDAY! for a musical performance and Playboy’s Gamer Next Door and Cyber… Read More »

By Matt Erazo, July 27, 2010 0 Features

As gamers, we are conditioned to expect a certain set of experiences in a video game. You are going to save the princess/world/best friend, you’re going to kill a lot of enemies, you’re going to meet a diabolical arch nemesis… Read More »

By Jason Fanelli, May 7, 2010 0 Features, Previews

I’ve led a great 23 years so far in this life, but if there’s one thing I’d change about it, it’s the number of different places I’ve been. Granted, I’ve done my fair share of traveling and loved every second… Read More »

By Dan Crabtree, May 5, 2010 0 Features

For some, this might be apparent, and for others, this might seem an offense to their gaming sensibility. No matter the side of the issue you are on, it’s hard to look at modern, story-driven games and disagree that developers… Read More »

By Mike Murphy, May 2, 2010 0 Features

Life is a daily grind. We commute, go to work or school, and do things such as chores, homework, and other projects almost every day of our lives. You would think that in our free time away from all of… Read More »

By Tyler Cameron, April 24, 2010 0 Features

Turning a videogame into a live-action movie always sounds great in theory. Numerous aspects of games translate well into film, like moments of pure action and high adventure, not to mention the undoubtedly rich universes and characters videogames encompass. With… Read More »

Musical Magic: 13 Games, One Final Fantasy

By Jason Fanelli, April 16, 2010 0 Features

With Final Fantasy XIII out now in stores, RPG fans are getting another taste of Square-Enix’s excellent franchise. There are many reason to love what Final Fantasy brings to the table: beautiful graphics, engaging story, and relatable characters. There’s one… Read More »

By Mike Murphy, April 11, 2010 0 Features

There are several different elements that go into creating a video game. Developers need to consider many factors when crafting a product for the gaming masses — factors that determine how the game looks, sounds, feels, and plays. These aspects… Read More »

By Jason Fanelli, March 31, 2010 0 Features

PAX East was good to me in more ways than one, but I feel that the most important thing it did for me was show me a surefire way to make new friends. Watch… [viddler id=e0e35078&w=600&h=380]

By Dan Crabtree, March 23, 2010 0 Features

Since their inception, video games have been seen by the public as somewhat "childish", a pastime reserved for the same shelf as action figures and pogs (remember pogs?). But all of that started in a different generation, when the video… Read More »