Category:  Features

By Mike Murphy, February 15, 2011 0 Features

Gamer culture often honors the strong, male heroes of the medium, but what about the best leading ladies, the best heroines? And by “best,” I don’t mean sexy, hot, or overly ridiculous. No, these heroines are true to the definition…. Read More »

By Anthony LaBella, February 11, 2011 0 Features

Love is in the air, and this week’s top 10 list is a tribute to all that lovey dovey stuff. With Valentine’s Day just around the corner, there’s no better way of honoring the holiday than by counting down the… Read More »

By Jason Fanelli, February 11, 2011 0 Features

Ladies and gentlemen, we are gathered here today in this column to mourn of the loss of a great franchise, a franchise that took dreams previously thought unattainable and made them a reality, a franchise that, despite its creator’s best… Read More »

By Kyle Hilliard, February 10, 2011 0 Features

One of the advantages of gaming, compared to other forms of entertainment, is that the technology flies forward leaps and bounds every few years. This means that every new generation of consoles far exceeds the technical capabilities of the previous,… Read More »

By Greg Galiffa, February 9, 2011 0 Features

Lyricized music and video games aren’t the best of friends. There were a few years when they got along, making for some great game music. Then, well, there were other years when ears bled. It wasn’t shocking to fans when… Read More »

By Dan Crabtree, February 8, 2011 0 Features

Dante’s Inferno proves that classic literature has the potential to inspire thoughtful game development. The gameplay may have been ripped straight from God of War, but the environments, characters, and story propelled the game forward in a way that modern… Read More »

By Jason Fanelli, January 27, 2011 0 Features

Ah nostalgia. Sights, sounds, movies, and games that take us back to a time of innocence. There are certain songs that I know I’ll hear and say “man, I remember playing that when I was a kid…those were the days.”… Read More »

By Greg Galiffa, January 26, 2011 0 Features

Isaac Clarke, hero of the Dead Space 2, said he doesn’t want any part of Visceral Games newest installment in the series because it’s “too fucking scary.” In 2009, Clarke managed to best waves of a parasitic alien race known… Read More »

By Dan Crabtree, January 24, 2011 0 Features

Nobody likes a sell-out. Integrity has rarely been an issue for game developers who, by and large, are dedicated enough to their craft that they wish to uphold their artistic merit in favor of placating their corporate masters. It’s a… Read More »

By Mike Murphy, January 18, 2011 0 Features

Your palms are sweating, nerves flaring. You grit your teeth as your brain sends the frantic commands to your fingers to move and press the appropriate buttons. The health bars are dwindling, and special move meters rising. You get off… Read More »