All Posts by: Kyle Stallock
There are a few things in this world that when combined with something else, become a whole new thing that is ridiculously bitchin’. Some instances of this happening are Peanut Butter and Jelly, a good cop and a bad cop,… Read More »
Soldner-X is a great looking side-scrolling shooter that, because of its steep level of difficulty, is really made more for the die-hard fans of the genre than the casual gamer. It might take the average player 10-15 tries to learn… Read More »
Sometimes I wonder if Microsoft is truly committed to making Live Arcade a place where great independent games can prosper. They have the service and they have the audience, but what they don’t have is a grasp on timing. One… Read More »
Rock Band Review
Rock Band is a big title. Too big for one man to talk about on his own. (Plus, so many people got it or played it for hours, it was tough picking only one person to do the review.) What… Read More »
Conan Review
The most obvious way of starting this review would probably be to bring up the old adage “Imitation is the sincerest form of flattery” and say something about how similar the game is to God of War. Yeah it’s similar… Read More »
You may remember another dual joystick shooter that was released around the 360’s launch called Mutant Storm Reloaded. To say it was overshadowed by Geometry Wars would be quite a large understatement. It’s not that it was bad; it just… Read More »
There is no genre in videogames that has as many subdivided fans that are undoubtedly convinced that a particular title, or line of titles, is the pinnacle as 3D fighting games. Some titles have much more fleshed out stories, some… Read More »
Exit Review
Another week, another PSP port. Wait, let me rephrase that. Another week, another glorious PSP port. There, much better. This industry is constantly being bombarded by rehashes, sequels, and shovelware to the point that innovation has been shed in favor… Read More »
It’s not easy trying to review a game like Every Extend Extra Extreme (E4). Like Space Giraffe, it’s not about the somewhat traditional gameplay elements; it’s about the way in which the audio and visuals blend together with the gameplay… Read More »
Games don’t usually offend me. I understand that there are bad games out there, and that’s fine (to some degree), but when classic games are repackaged in such a way that they are merely vehicles for a hidden, more sinister… Read More »