All Posts by: Eddie Inzauto

By Eddie Inzauto, March 13, 2008 0 GN

If you never got the chance to play Indigo Prophecy (Fahrenheit in PAL regions), then you missed out on something great. All is not lost, however, because in addition to picking that game up on Xbox Originals or Steam (you’re… Read More »

By Eddie Inzauto, March 13, 2008 0 GN

Apprently gamers and critics aren’t the only ones who are sick of World War II re-enactments. Call of Duty developers Infinity Ward, whose most recent project was a turn-tail-and-run departure from that particular subject matter, aren’t exactly big fans anymore,… Read More »

Mario Kart Wii gameplay video

By Eddie Inzauto, March 13, 2008 0 GN

I’ve been a Mario Kart fan since the good old days of the SNES, so new footage of Mario Kart Wii is something I just have to share with GN readers. This clip shows off some of the new tracks… Read More »

By Eddie Inzauto, March 12, 2008 0 GN

Nintendo of America has just announced the North American release date for their next big title, Mario Kart Wii. The game will ship on April 27th, just about two weeks after the April 11th European release. As previously reported here… Read More »

By Eddie Inzauto, March 12, 2008 0 GN

Peter Molyneux is once again making the lofty claims that have become his trademark. This time around, Gamers Global got the Molyneux treatment, as the veteran designer expressed his excitement about an apparently revolutionary discovery his team made while working… Read More »

By Eddie Inzauto, March 12, 2008 0 GN

Square Enix is notorious for subjecting western gamers to excruciatingly long periods of Japanese exclusivity for most of the company’s top titles. The problem is that the games are first written and developed in Japanese, and then localized for other… Read More »

By Eddie Inzauto, March 12, 2008 0 Features

Did you wake up this morning expecting to play some Everquest, Pirates of the Burning Sea, Legends of Norrath, Vanguard, or any of the other MMORPGs published by Sony Online Entertainment, only to discover that they are completely non-functional? Well,… Read More »

By Eddie Inzauto, March 12, 2008 0 Features

By now, you’ve probably read that Super Smash Bros Brawl has been having a bit of trouble running on select Wii consoles. This is apparently due to its dual-layer capacity, and is a pretty big issue to be plaguing one… Read More »

By Eddie Inzauto, March 11, 2008 0 VG Review

Truly unique experiences are sought after like gold in the videogame industry today, but rarely does a work deliver on an off-the-beaten-path idea as successfully as Patapon for the PSP. In what can best be described as a linear real-time… Read More »

By Eddie Inzauto, March 10, 2008 0 GN

It’s another import week on Nintendo’s Virtual Console; today’s update features two 16-bit era games from the Land of the Rising Sun. First up is the action game DoReMi Fantasy: Milon’s DokiDoki Adventures for the SNES (or Super Famicom). As… Read More »