All Posts by: Eddie Inzauto
Another Monday, another round of WiiWare and Virtual Console updates. Whether Nintendo adds one game, ten games, or none at all, GamerNode will be here every Monday with the official details – titles, platforms, ratings, pricing, and even a taste… Read More »
To everyone who thought the 8-bit era died out over 15 years ago, Capcom and the Blue Bomber have just made a compelling argument to the contrary. Mega Man 9 has arrived on all three current generation consoles’ respective download… Read More »
Another Monday, another round of WiiWare and Virtual Console updates. Whether Nintendo adds one game, ten games, or none at all, GamerNode will be here every Monday with the official details – titles, platforms, ratings, pricing, and even a taste… Read More »
It’s contest time again here at GamerNode! In honor of the Blue Bomber’s latest adventure, which is already available on WiiWare, and is coming to Xbox Live Arcade and the PlayStaton Network tomorrow, we’re giving away a Mega Man 9… Read More »
Anyone who is familiar with the digital pets such as Tamagotchi or Gigapet should already have a fairly clear understanding of the gameplay involved in Bandai Namco ‘s Digimon Wolrd Championship for the Nintendo DS. In fact, the Digimon product… Read More »
Infinite Undiscovery Review
An impressive resume goes only so far. Such is the case for developer tri-Ace, whose list of prior accomplishments includes games in the critically acclaimed Valkyrie Profile and Star Ocean series. History aside, the Japanese company’s newest creation, Infinite Undiscovery,… Read More »
Another Monday, another round of WiiWare and Virtual Console updates. Whether Nintendo adds one game, ten games, or none at all, GamerNode will be here every Monday with the official details – titles, platforms, ratings, pricing, and even a taste… Read More »
Penumbra: Requiem is Frictional Games’ expansion of their stellar first-person adventure game from earlier this year, Penumbra: Black Plague. While Requiem is an immediate continuation thereof, it appears to draw almost equally as much design influence from Valve Software’s critical… Read More »
Another Monday, another round of WiiWare and Virtual Console updates. Whether Nintendo adds one game, ten games, or none at all, GamerNode will be here every Monday with the official details – titles, platforms, ratings, pricing, and even a taste… Read More »
Too Human Scribblings
I recently played and reviewed Silicon Knights’ long-in-development Too Human, and the review process ended up being one of the more laborious examinations in recent memory. A great deal of consideration went into my assessment of the title, and along… Read More »