All Posts by: Eddie Inzauto
Over PAX East weekend, fans and critics were treated to a hands-on look at the upcoming Prince of Persia: The Forgotten Sands, Ubisoft’s long-awaited return to the Sands of Time saga. I was among those lucky players, and came away… Read More »
PAX East: The PokeWalker makes Jason Fanelli a ton of new friends
This is just too good not to report as news. GamerNode’s own Associate Editor Jason Fanelli (and everyone else who brought one to PAX East) spent some time connecting to other Pokémon HeartGold/SoulSilver players’ PokéWalkers at the show, proving once… Read More »
Dementium II Preview
Fans of horror titles generally have a smaller set of options on handheld consoles than on home videogame machines. While most videogame horror (including the illustrious Silent Hill franchise) falls flat when going portable, newcomer Renegade Kid managed to produce… Read More »
I had never played a game billed as a "cinematic brawler" prior to stepping into an off-the-beaten-path hotel room at the Sheraton adjacent to the Hynes Convention Center in Boston during PAX East this weekend. Shank, from Klei Entertainment has… Read More »
Japanese horror, no matter what the medium, thrives off of thematic convention. Hudson’s Calling is no different. Although it suffers from sub-par visuals, awful voice acting, simple puzzles, and minimal gameplay variety, it still maintains its appeal thanks to intriguing… Read More »
Capcom has taken a very interesting route with the two recent downloadable extensions of last year’s Resident Evil 5. While Lost in Nightmares, released two weeks earlier, was essentially a throwback to the slow-paced, suspenseful design philosophy of older RE… Read More »
It’s no secret that Sony’s MLB: The Show franchise has been the king of the diamond for years, and with MLB 10: The Show, Sony aims to hit yet another home run. As expected, they’ve done it again, but still… Read More »
Developing a great videogame simulation of one of the world’s most complex professional sports is not as easy as one might think, as evidenced by the numerous baseball titles that have seen ho-hum critical reception throughout the years. For the… Read More »
I often ponder why we play certain games and not others. More specifically, I question which elements of each game are the most important to the overall experience and my personal enjoyment of it. With BioShock 2, a game that… Read More »
In GamerNode’s interview with DICE’s senior producer Patrick Bach last Friday, he revealed the company strategy for Battlefield: Bad Company 2 DLC, dispelling any possible suspicions that downloadable content is somehow pre-determined or held back from gamers in order to… Read More »