All Posts by: Eddie Inzauto

By Eddie Inzauto, March 2, 2010 0 Columns

I often ponder why we play certain games and not others. More specifically, I question which elements of each game are the most important to the overall experience and my personal enjoyment of it. With BioShock 2, a game that… Read More »

By Eddie Inzauto, March 1, 2010 0 GN

In GamerNode’s interview with DICE’s senior producer Patrick Bach last Friday, he revealed the company strategy for Battlefield: Bad Company 2 DLC, dispelling any possible suspicions that downloadable content is somehow pre-determined or held back from gamers in order to… Read More »

By Eddie Inzauto, March 1, 2010 0 GN

DICE is not playing "the cover band" with tomorrow’s Battlefield: Bad Company 2 release, according to senior producer Patrick Bach. Speaking with GamerNode last Friday, he explained that the company aims to create something original with its sequel and not… Read More »

By Eddie Inzauto, February 27, 2010 0 VG Review

It’s been a long time since we’ve done a review in this format here at GN, but with the branching plot, multiple possible outcomes, and overall variance in the player experience with Quantic Dream’s Heavy Rain, we felt this was… Read More »

By Eddie Inzauto, February 26, 2010 0 Interviews

Earlier today, GamerNode had the opportunity to meet with a few of the brains behind 2K Sports’ Major League Baseball 2K10. They were kind enough to answer an hour of questions regarding what is expected to be a much-improved entry… Read More »

By Eddie Inzauto, February 20, 2010 0 VG Review

In the first of two planned downloadable episodes to be tacked onto last year’s Resident Evil 5 (which both require the original game disc to run), Capcom has revealed the details of Jill Valentine’s previously unexplained disappearance during a mission… Read More »

By Eddie Inzauto, February 19, 2010 0 Previews

It’s not uncommon for modern videogames to pay homage to the great masterpieces of previous generations, and after a web demo session with U.S. publisher Atlus for 3D Dot Game Heroes, we sure are happy that they do. From Software’s… Read More »

By Eddie Inzauto, February 10, 2010 0 VG Review

Just because a product lacks originality, or even if it’s nearly a direct copy of another, that doesn’t automatically mean that it’s quality is diminished. After playing Visceral Games’ Dante’s Inferno, I have found this assertion to hold true. Despite… Read More »

Turning On My Sexy Lady

By Eddie Inzauto, February 6, 2010 0 Features

So I recently hooked up with this new lady friend, and although we’ve only been seeing each other for a short time now, I’m getting the feeling that it’s not going to work out. Although she’s attractive and has sex… Read More »

By Eddie Inzauto, February 1, 2010 0 VG Review

To say that the combat in Darksiders is much like that of God of War and its dungeon design is a near-facsimile of modern Legend of Zelda games would be a fairly accurate description, but there is much more to… Read More »