All Posts by: Eddie Inzauto
Square Enix has released the first trailer for the recently announced Deus Ex: Human Revolution – Director’s Cut for the Wii U. This version of the game makes use of the Wii U GamePad to give players more complete control… Read More »
The Behemoth was on hand at PAX East 2013, offering a lively booth for visitors to enjoy in their own private corner of the show floor. Between game sessions, organized competitions, and The Behemoth gift shop sales, producer Ian Moreno… Read More »
In exactly one month, Rising Star Games will finally bring Deadly Premonition: The Director’s Cut to the PlayStation 3. To prepare uninitiated gamers for this most polarizing open-world psychological thriller, the publisher has released a new “Welcome to Greenvale” trailer. Deadly… Read More »
Jason Fanelli snagged an interview with Naughty Dog Community Strategist Eric Monacelli at PAX East last week to discuss the latest playable build of the developer’s highly anticipated PlayStation 3 title, The Last of Us. During the interview, Monacelli provided some… Read More »
Ted Price joined the GamerNode team at this year’s PAX East convention in Boston to chat about Insomniac Games’ upcoming cooperative third-person shooter, Fuse. The CEO had much to say about the game’s design, mechanics, and development process… and we have… Read More »
At a panel this morning during the Game Developers Conference (GDC) in San Francisco, Hideo Kojima arrived on stage wearing bandages to reveal that “The Phantom Pain,” first shown last December at Spike TV’s Video Game Awards, will actually be… Read More »
Welcome, dear readers, to a brand new GamerNode video series designed by me, Editor-in-Chief Eddie Inzauto, to deliver straight talk about current gaming issues directly down your brain-pipe! In this inaugural episode, I talk SimCity, sexism, pre-orders, PAX East, and… Read More »
Retro games have experienced a resurgence during the modern era of digital content delivery and consumer accessibility. Ease of development, nostalgic marketability, lightweight mobile platforms, and publisher cash-in opportunities all seem to play some part in this trend. It can… Read More »
Gamers hear the term “indie” quite frequently nowadays. With the advent of digital delivery and self-publication services such as XBLA, PSN, Steam, and other similar networks, independent developers have begun to work their way into the spotlight, the lion’s share… Read More »
Eddie, Jason, Dan, Mike, and Greg discuss Sony’s PS4 reveal event in detail and speculate on what gamers will learn next. Eddie Inzauto, Jason Fanelli, Dan Crabtree, Mike Murphy, and Greg Galiffa provide their thoughts on Sony’s February 20th PlayStation… Read More »