All Posts by: Eddie Inzauto
SimCity is back. Powered by the new GlassBox engine, Maxis is doing new and impressive things with the next entry in the developer’s 23-year-old franchise, from the way players’ cities interact with one another, right down to the individual sims,… Read More »
Namco Bandai’s Dennis Lee joined the GamerNode editors in a quiet, show-floor meeting room to discuss the publisher’s upcoming RPG collaboration with Level-5 and Studio Ghibli. Jason Fanelli picked the Senior Global PR Manager’s brain for information about Ni no… Read More »
The GamerNode crew caught up with none other than Mr. Goichi Suda, CEO of Grasshopper Manufacture and Creative Director of Lollipop Chainsaw (which comes out on the east coast in approximately one minute!), on the show floor at E3 this… Read More »
The original Company of Heroes is the most critically acclaimed real-time strategy game of all time. Why, then, would Relic Entertainment wait six years to develop a proper sequel? At E3, they had the answer to that question: they were… Read More »
I don’t know what The Unfinished Swan is about. While playing the game, I rarely knew exactly what the world around me looked like. What I do know, however, is that at no point during a hands-on demo at E3… Read More »
One of our Best of E3 award winners from 2011 was back in full force at Square Enix’s booth for this year’s show. Tomb Raider showed evidence in a behind-closed-doors, hands-off demonstration that her upcoming adventure will truly be one… Read More »
Zenimax Online Studios, a team comprised of MMO veterans, has been hard at work on The Elder Scrolls Online for the past five years. Operating in close contact with Bethesda Game Studios, the simple idea behind their game is to “play in… Read More »
Telltale Games’ second entry in The Walking Dead episodic game series makes the choice to track a players’ every word and action, using those decisions to branch along diverging narrative paths each time they play the story. Playing a story… Read More »
Harvest Moon 3D: A New Beginning is the series’ 30-somethingth installment; what could possibly be so “new” about it. As I saw at Natsume’s happy little booth on the show floor at E3 2012, a few key additions do appear… Read More »
Eddie here. I’ve been planning to resurrect the old column, so what better way to do it (especially with E3 looming and that resource called “time” looking pretty thin) than with the return of my column-within-a-column “Scribblings” series? Scribblings is… Read More »