All Posts by: Eddie Inzauto
It’s 1992, and Mortal Kombat has used digitized sprites to represent the characters fighting one another on screen, while games like Night Trap and Phantasmagoria were incorporating full-motion video (FMV) of live actors to portray the characters in their stories…. Read More »
I can’t help but think of Nintendo while playing Game Swing and Curve Digital’s wacky twin-stick arcade dodgeball game, Stikbold! A Dodgeball Adventure. If this surprisingly fun couch co-op title starred Mario, Luigi, Peach, Toad, Bowser and the gang, and… Read More »
It’s the Renaissance and you are a gem merchant, acquiring, trading, and selling gems…or something. Splendor‘s theme is entirely pasted on, but the game’s mechanics are well worth the price of admission. Splendor‘s simple and elegant yet deep and engaging… Read More »
Pandemic, the game in which players work as a team to eradicate waves of viral infections as they spring up in cities across the globe, has undoubtedly grown into one of the most popular franchises in board gaming today. Designer… Read More »
Ticket to Ride is the game that changed the face of GamerNode, expanding our horizons to encompass not only the digital video games that I’ve enjoyed since my childhood in the 1980s, but their analog ancestors as well. Without Ticket to… Read More »
With the advent of three-dimensional graphical rendering in video games, and most notably the release of the seminal Grand Theft Auto III, open-world games, dubbed “sandbox” titles, experienced a huge surge in popularity among gamers—a surge that in many ways… Read More »
Yoshi’s Woolly World, Mega Man Legacy Collection, Super Mario Maker, Minecraft: Story Mode, 20XX, Guns, Gore & Cannoli, and ChargeShot on this episode of Versus Node. Recently, games that Eddie Inzauto and Jason Fanelli have been playing are turning up the… Read More »
It’s nice to know that it’s still possible to be surprised by small games from independent developers. The Adventures of Pip presents fresh mechanical ideas in a lighthearted and tactily satisfying package. Despite the game leaning heavily throughout its length… Read More »
Splatoon, Flame Over, SMITE, Castaway Paradise, and Octodad on this episode of Versus Node. Eddie Inzauto and Jason Fanelli are serving up the calamari with Splatoon, Octodad, Castaway Paradise, Flame Over, and SMITE on this pre-pre-E3 episode of the Versus… Read More »
Flame Over‘s Producer and Designer, Alasdair Evans, has taken to YouTube to provide a general look at the game, including some of the new features that have been added to the PC version of this roguelike firefighting game. Flame Over is scheduled… Read More »