All Posts by: Eddie Inzauto
Eddie takes a look at Dracula’s Feast, a quick and fun 4-8 player hidden-role social deduction game from Jellybean Games, designed by Peter C. Hayward. Dracula’s Feast has met its Kickstarter goal and will be funded on November 11th 2016… Read More »
Eddie and Bianca go above, below, and into the post-apocalypse in this episode of The GamerNode Show. Eddie Inzauto and Bianca Figueroa-Santana talk about recent plays of Above and Below from Ryan Laukat and Red Raven Games and Battle Monkeys… Read More »
Eddie Inzauto takes a look at the original superhero deckbuilding game, Emergents: Genesis, by Anthony Conta, Brian David-Marshall, and Matthew Wang of Urban Island Games. A few oversights and imbalances hold this one back, but the progressive card play with… Read More »
Eddie Inzauto reviews Eric M. Lang and Guillotine games’ Blood Rage, published by CMON. This combat-heavy area control game with card drafting, hidden objectives, and various upgrade paths is a special hybrid of Euro and Ameritrash that will have a… Read More »
Please allow me to save you some time. Go back and listen to episode 64 of the GamerNode Show podcast, then choose to play either the comprehensive Mega Man Legacy Collection or the fantastic love letter to the Mega Man… Read More »
Eddie Inzauto reviews 51st State: The Complete Master Set, including a detailed rules and gameplay explanation. Designer Ignacy Trzewiczek and Portal Games have done an excellent job with this comprehensive reimplementation of 51st State, New Era, and Winter using some… Read More »
I dove into Hunter Studio’s Lost Castle expecting a simple hack-n-slash style action game, but was pleasantly surprised when I realized that the best comparison I could make to this fun and alarmingly difficult title is the stellar Rogue Legacy from… Read More »
Sky Dynasty is a 2- to 5-player deck-building card game by Robert Miedel currently seeking funding on Kickstarter. The game features simultaneous action selection and multiple phases of play with a sort of blind-bidding/worker-placement combat mechanic with an area control… Read More »
Euphoria: Build A Better Dystopia from Stonemaier Games, designed by Jamey Stegmaier and Alan Stone, is a truly unique and highly thematic worker placement game that innovates with multiple game mechanics and offers players an excellent, engaging play experience for… Read More »
Dead of Winter: A Crossroads Game is a semi-cooperative, dice-based action selection game from Plaid Hat Games, designed by Jonathan Gilmour and Isaac Vega. With elements of storytelling, exploration, and survival horror, it’s smooth, refined, and well-rounded, providing a very… Read More »