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By Greg Galiffa, September 19, 2011 0 VG Review

We are the Prinnies, dood. We inhabit the Netherworld and are totally mistreated. Just because we’re the souls of lethargic dead humans attached to dimwitted penguin avatars doesn’t mean we deserve to be slaves in the afterlife. We need a… Read More »

By Greg Galiffa, August 13, 2011 0 Features

We were sitting at our dining room table and had just finished eating some dinner when the topic came up. It was 2006, and my brother and I began to vehemently debate which company would dominate the industry. Being Italian,… Read More »

By Greg Galiffa, August 1, 2011 0 VG Review

Deep black foregrounds clutter with inkblot enemies and platforms fringed with colorless vegetation. Monochrome backgrounds drape and clash, painting the scenery in deep greens and yellows. A slim protagonist evades the dangers as he searches for help. What’s your name?… Read More »

By Greg Galiffa, July 18, 2011 0 Features

A few months ago, I was asked to review Moon Diver. I don’t own an Xbox 360, so I had to borrow one to get the XBLA version of the game. After creating an XBLA account, I downloaded the game… Read More »

By Greg Galiffa, July 12, 2011 0 VG Review

Conflict stems from two opposing forces. A yin and yang. A good and an evil. In F.E.A.R. 3, or F3AR, no such opposite forces exist. As the brooding Point Man, players are given control of a mute killer that, by… Read More »

By Greg Galiffa, June 28, 2011 0 Features

The original NES controller had five buttons: A, B, Start, Select and the D-Pad. The SNES had nine with the addition of Y, X and two shoulder buttons. From then on, controllers became increasingly more complicated, manufacturers cramming in as… Read More »

By Greg Galiffa, June 17, 2011 0 VG Review

Top-down shooters are known for their mayhem. There are bullets flying everywhere. There are canisters or tanks or some other objects that meekly surrender to your constant stream of bullets and offer some sort of health or power-up. There are… Read More »

By Greg Galiffa, June 1, 2011 0 VG Review

Moon Diver is built to devastate. The game begins in a flash, letting players choose between four different warriors with indistinguishable names and slightly different levels of mana, power, and health. You have the red guy, the blue woman, the… Read More »

By Greg Galiffa, May 20, 2011 0 Features

Last E3, Nintendo came out swinging in a press conference redemption story that seemed too good to be true. Suddenly, the company that peddled to the casual was very non-casual. We had new Metroid, Kirby, and Donkey Kong titles coming… Read More »

By Greg Galiffa, April 25, 2011 0 Features

Sex and video games. It’s a difficult topic to discuss. Is it wrong to want sex in games? Does supporting it make you an advocate for immature splendor, or are you standing for art that is trying to enhance the… Read More »