All Posts by: GamerNode Staff

Videogames Outsell the Box Office

By GamerNode Staff, June 3, 2006 0 GN

It looks like gaming is making the last steps towards mainstream legitimacy in the entertainment industry. A study by Frank Alpert, a Professor of Marketing at Griffith University in Australia, shows the growth of the video game industry in relation… Read More »

Half-Life 2: Episode 1 Review

By GamerNode Staff, June 2, 2006 0 GN, VG Review

First off, let me start by saying that for the sake of repetition, this is not a review of Half-Life 2, so I’m not going to rehash all of the aspects of Half-Life 2 and its engine, graphics and game… Read More »

Guild Wars: Factions Review

By GamerNode Staff, June 2, 2006 0 GN, VG Review

Many of us have been waiting for Factions with a high degree of expectation. Others have no idea what they’re getting into. Either way it’s a blast. Guild Wars is the MMORPG that has NO subscription fees. You simply buy… Read More »

Guitar Hero Controller Stands Alone

By GamerNode Staff, June 2, 2006 0 GN

Guitar Hero fans aching for some companionship with their game can now rip some chords with a friend, thanks to the game’s custom controller now being sold as a stand-alone product, rather than solely with purchase of the Guitar Hero… Read More »

Moore Creates Backwards Compatibility Controversy

By GamerNode Staff, June 2, 2006 0 GN

Peter Moore may have said more than he should have in comments made yesterday to Kikizo by pontificating, “Nobody is concerned anymore about backwards compatibility… let’s move on, or people aren’t as worried about a game being backwards compatible –… Read More »

Sony's Longtime PR Director Resigns

By GamerNode Staff, June 2, 2006 0 GN

A shakeup in the upper management of Sony has occurred with the sudden resignation of Molly Smith. Smith, who has served as the director of Sony,s public relations department, left yesterday. Sony has yet to make an official announcement about… Read More »

Nintendo Encourages Developers to Make Fun and Inexpensive Games for Wii

By GamerNode Staff, June 2, 2006 0 GN

Back in the days of the Nintendo SNES, high quality graphics were in short supply due to the limited technology available at the time. Because of this, game companies focused on content and gameplay to make up for this constraint… Read More »

By GamerNode Staff, June 2, 2006 0 Features

By Jesse Wingert, GN Senior Writer One could say that the GameCube is as dead as a door knob. At first glance, that’s the way the situation appears to be laid out. A new generation for Nintendo is right around… Read More »

Wii Controller Under a Whole New Light

By GamerNode Staff, June 2, 2006 0 GN

The revolutionary controller for Nintendo,s next-gen console may run into a bit of a problem come launch, as rumors are flying that the aiming sensor on the remote portion of the controller could malfunction if used in a room with… Read More »

Iwata Comments on Wii Philosophy; Online Delivery

By GamerNode Staff, June 1, 2006 0 GN

In a recent interview with Japanese newspaper NikkeiBP, Nintendo CEO Satoru Iwata commented on some of the ideas that brought the Wii,s innovative concept to life.When asked about the Wii,s controller, Iwata explained that the research stage of the controller,s… Read More »