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The odd thing about playing a PC FPS online is you briefly begin to feel like you’re in a different universe, where the laws of normal communication, mouse dexterity, and response time don’t apply. It begs the question of whether… Read More »
Metacritic: The Downfall of Free Speech?
Killzone 2 is a damn nice looking game. It looks like it plays fantastically, and the staff here at GamerNode seem to like it quite a bit. I’ve not played it and already, I don’t want to. Ever. This is… Read More »
Bailout on Fallout
I don’t own a PS3. Despite LittleBigPlanet, Metal Gear Solid 4, and Killzone 2, I don’t want a PS3. In fact, you could go so far as to say that I actually tend to avoid the PS3 side of the… Read More »
Plunging back into the realm of Too Human this week, it began to become a persistent thought that perhaps videogames are butchering and manipulating mythology to serve as a basis for their own universes. Sometimes it’s a lack… Read More »
"In the grim darkness of the far future, there is only war." – Warhammer 40K. In the grim darkness of the games industry’s concepts and design department, why is there only war? Western narratives have become centred around conflict, genocide,… Read More »
As I sit in the local Oriental eatery, wolfing down chicken ramen and immersing myself in printed web-manga, I think about what the Japanese have done for gaming culture. The video game explosion has never been demonstrated quite… Read More »
Fable II was, by and large, a collection of empty promises. The infamous Peter Molyneux hamper of empty promises, washed down with bitter fan-base wine, was once again ruining our picnic. While he did indeed deliver on some new aspects… Read More »
I’m running through the post-apocalyptic wasteland that is Washington D.C. My heart thuds its way up my throat. My feet feel like lead. I can feel the urgency; the need to find my father. Years of isolation without… Read More »