Perpetual Entertainment announced a delay to their MMORPG Gods and Heroes: Rome Rising, due to further beta testing. In addition, Perpetual announced they'll be laying off another 30-40 employees.
While Gods and Heroes has been delayed again (till early 2008), the original release date was never solidified in the first place. Chris McKibbin, CEO of Perpetual Entertainment, revealed to Gamasutra, "We have been targeting a fall launch and we are extending the time in beta to focus on quality and polish. From our standpoint we want to give our game more time to get to [that level] of polish, rather than rush to a ship date."
Regarding the laid-off employees, McKibbin said, "The size and bar of content creation is very high and requires a pretty sizeable team. The process of really play-tuning and balancing takes a much smaller, more focused and agile team, and so that is the transition right now."
Lastly, McKibbin shared some words about the ongoing development of its MMORPG. He mentioned that he's "pretty happy" with the current progress of beta testing.
"We put a high value on listening to our beta community and then reacting and making those changes, and we want to continue and give ourselves more time to do that, and give the community more time to play the game."
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I'll bet the laid off employees arn't "Pretty happy"
We will see if that makes a difference in the final product. The more beta testers playing the game to find all different kinds of bugs, the better.
Delays are good. (more content ect)